Bruised and bloody Alliance marines on Torfan attributed their survival against waves of batarian mercenaries to the precision and stopping power of the Crusader. Geth or claymore shotgun. Note C: All weapons are rank X. So a few years back, I made and posted on here a guide on a rather infamous Sentinel build in Mass Effect 2 that utilized Tech Armor to its fullest extent. Pistol : Talon or Acolyte. IV - 4 Level DetectionSee also: Sentinel Guide (Mass Effect 2), Sentinel Guide (Mass Effect 3) Sentinels combine biotic and tech abilities. There are, however,. This article covers basic information for Armor, Weapons, Upgrades, and other forms of equipment in Mass Effect, Mass Effect 2, and Mass Effect 3. This hologram mimics the activator's appearance and movements but does not actually move, nor does it actually attack. If you use Liara (Singularity) and Javik (Pull) for most of the game, you. As an Infiltrator, the SMG and Sniper Rifle are your best friends, Pistol is only considered last resort. Other than that, Miranda is an incredible squadmade for most of the game. I can speak from a narrative point in ME3. Mass Effect 3 maintains most of the general. . Except for Squadmates, as they aren’t affected by the weight. The M-96 Mattock is a familiar weapon of choice to anyone who has played multiple Mass Effect games. To unlock Tier VII Master Gear, you need to get the Rich Achievement by having more than 1,000,000 credits. Give Tali the Geth Plasma Shotgun. Some enemies use jamming technology to block your weapon radar. Throughout the main story of Mass Effect 2, Shepard will encounter new potential upgrades to weapons, armor, squadmates, and even the Normandy itself. I’ll be sharing the best Talents to prioritize, what it means to choose the Shock Trooper Specialization for your Vanguard, the optimal Weapons, Armor, and Mods to. the obvious drawback is you'll miss out on benezia, among other things. (See Squadmate Skills) As the Pathfinder, Ryder can choose the. Mass Effect 3’s Omega DLC introduced a huge range of new combat styles, allowing for more Squadmates compositions. In addition, two new members join the squad, James, and a newly corporeal EDI. ME3 Geth Shotgun is still good, but the Wraith is solid as well if you pick it up. Unleashes a storm of deadly high-velocity slugs. A squad is typically made up of three members: Shepard/Ryder and two non-player character ("NPC") squadmates. The Tempest (Found in Tali’s mission) is the best SMG for the rest of the squad. Also, thanks to the shield stop thing, once Shields break enemies. In Mass Effect 3 though, the power was revamped as a stand-alone combat ability that becomes one of the most useful abilities of the whole game. Rifle: Collector assault rifle. Later on, the M-11 suppressor will be the best choice, but it's acquired pretty late. However, as an Infiltrator, you are more than capable of handling a Brute on your own. M-12 Locust. It is found during Priority: Tuchanka after the vehicles stop due to a break in the road or later in the Cipritine Armory on the Citadel. For me2 Miranda is a suitable substitute for liara. This is the mostly the same as my ME1 guide and ME2 guide but for ME3. RELATED: 10 Retro Video Games That Aren't As. Back outside, take cover in the pit and begin fighting through the next waves of enemies. Just started my second playthrough of Mass Effect 3. Trivia. Heavy pistols are one of the primary weapons in the Mass Effect universe. The Legendary Engineer Build & Guide. The blast seems to freeze multiple enemies. Harrier Assault Rifle, Kishock Harpoon Gun, Executioner Pistol, Hurricane SMG, Claymore Shotgun. The Normandy is due for retrofits, and the crew has earned shore leave. Adepts across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. ". It should come as no surprise that Garrus is a part of ME3 's best squad. A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. Mass Effect 3. Most weapons in the Mass Effect universe are micro-scaled mass accelerators, using mass-reducing fields and magnetic force to propel miniature slugs to lethal speeds. Combat Drone is a tech power in Mass Effect 2, and in Mass Effect 3's single-player and multiplayer modes. As a hybrid, the Mattock is a powerful assault rifle, combining low heat emission and extremely high damage. The initial +25% power recharge speed is especially useful, as the nature of power recharge speed mechanics means this initial bonus alone lowers power recharge speed from 100% of the default length to 80%. It was a tough choice to put the Locust as the second best SMG in Mass Effect 3, but here it is. I assume that as far as mods you'd want squadmates to have damage and piercing mods since they have unlimited ammo. It was a tough choice to put the Locust as the second best SMG in Mass Effect 3, but here it is. Many items can be found during missions while others can be purchased from the various merchants on the Citadel and a few other select locations. About this mod. Killing Brutes as an Infiltrator is very easy. Deadly at any range, and effective against armor, shields, and biotic barriers. This page of IGN's Mass Effect 3 wiki guide details all the outcomes at the end of the game in. Sniper rifle: Incisor. Long range shotgun and a rapid fire pistol. It is time to take on the Reapers. Simply put, Warp is a power that tears enemies apart. Note that more power damage does not directly increase a power combo’s damage. Among the squadies of ME3 we find: 5 Assault Rifles, 5 Heavy Pistols, 2 Shotguns, 2 Sniper Rifles and 2 SMGs. Engineers are tech specialists, the most effective class at disabling the defenses of the toughest enemies or incapacitating them to render them harmless. Shotgun: Geth plasma shotgun. Better damage output than even the Revenent, but with great accuracy, and armor piercing. They might not actually be the best option, but screw it. Bad squadmates drop like flies, good ones don't. . As an expert assassin who feels morally conflicted about almost every kill, Thane’s “samurai-like” lifestyle and complex views are more than enough to make him one of the. Reputation: 15; Mission Credits: N/A; Found Credits: N/A; Weapons: N/A; Armor: N/A; Mods: N/A; Recommended Loadout and Squad. Thanks again for helping me with the second game, Insanity is a real pain sometimes. Most useful of all, Garrus is a certified battler. The other bit is incorrect. Liara: none actually. For information on the controls, general gameplay mechanics, and AI behaviors of NPC allies, see Squad. Sentinel: Pistols, SMGs, Heavy Weapons. I mod it with increased damage and the scope that lets you see through smoke. M-37. Bhellium 11 years ago #18. I also have the N7 weapons from the collector's edition. The initial +25% power recharge speed is especially useful, as the nature of power. The Arena features a huge rectangular room that can project fully-immersive holographic environments and scenarios for public entertainment. I was just wondering this yesterday. Submachine Guns (SMGs) are one of the primary weapons in the Mass Effect universe. Tali was probably the second most used. Hope you're all having a great time with the game! I'm doing ME1 Insanity from level 1, was wondering if anyone had any feel for the best weapon types for squadmates yet. The answer to squad member related questions are nearly always Miranda + Whatever fits the best/Loyalty Mission required squad member. It has appeared in Mass Effect 2, Mass Effect 3, and Mass Effect: Andromeda. Garrus: Phaeston/Particle Rifle + Black. The vast majority of these weapons will have to either be purchased and/or researched. In combination with their weapons training, Engineers have the unique ability to spawn combat drones that can harass enemies or force them out of entrenched cover positions. I n this Mass Effect: Legendary Edition Beginner’s Guide, we’re going to take a look at Combat Mechanics in Mass Effect 1, 2 and 3. Thane. SMG - Hurricane. James is a heavy hitter,. bin to its folder; Weapon settings are stored in: Coalesced / bioweapon. The mod completely revamps the Search and Rescue system — not only can every system visited in Mass Effect and Mass Effect 2. Pistols in Mass Effect are usually considered last-ditch options for when your back is against the wall, but the M. The Acolyte explosion projectile inflicts 500% more damage to shields and makes squadmates with shield-breaking tech powers irrelevant. Graal Spike Thrower. A bonus when playing a Sentinel is that Shepard will have some. Note A: Weapons ranking is based on how well the gun performs on kits that generally can use them reasonably. If you switch to your squad member loadout with LT and RT you should be able to change everyone's weapons and mod them, if you cannot mod your weapon it's probably because you don't have any mods for it or, you are using the. Shotgun - Reegar Carbine or Wraith, Geth Plasma Shotgun is good for Squadmates. About this mod. She doesn’t. Given the many branching skills Mass Effect 2 and Mass Effect 3 introduce, this guide focuses on getting started with the best initial talent sets for the first Mass Effect. And as they're both deadly with Snipers in their hands, they enable you to dominate long-range battles. Seems to me like these priorities should be used when equipping squadmates. 6. Pistol: Carnifex. I wondered this myself - I love EDI as a squadmate but think that her recharge time was ridiculous so I left her off more than I would have. They are a class of rapid-firing weapons, with both fully-automatic and burst-fire models. She doesn’t. N7 Eagle. Effective against armor, shields, and biotic barriers. Featuring a more robust combat system than ever before, Mass Effect 3 emphasizes the importance of character builds and experimentation with not only improved tech and biotic abilities but also a much more. If they did, they've never shown it in battle. In Mass Effect 3, systems from both Mass Effect and Mass Effect 2 are meshed together. Giant slug with massive damage, very accurate, but it disappears after a few yards so no long range capabilities. Any weapon; Tips for Soldiers in Mass Effect. No weapon bonuses of any kind. Alliance Officer is thus evolved to give Ashley the game's second highest weapon damage. The drone can electrically stun targets briefly and damage their shields. Chakram Thrower – 22:44 mission, 3:39 Atlas – This weapon has a charge mechanic to increase it's damage that goes completely unused by your squadmates. It doesn’t deal a great amount of damage, so don't feel the need to spend credits to buy it. One of the best shotguns in the game, the Eviscerator does massive damage while also having low spread. -squadmate has unlimited ammo *duh!*. So no matter. GPS fires three slugs; the first one that hits and reduces the protection to zero will have its damage reduced (by100% on Insanity, I think 50% on normal). User mini profile. For an Engineer, guns are secondary are completely optional to use. ME2Recalibrated - A huge mod for Mass Effect 2, restoring the prequel much of its. Adas Anti Synthetic Rifle - Absolutely overpowered on squadmates. Like in the original game, there is a large amount of Weapons at your disposal as well as the return of Weapon Mods, that are used to strengthen different areas of a Weapon. At the bottom of our list, we have the N7 eagle. When I say a teammate is "early" or "late", it means you. Otherwise I’d probably suggest the N7 Crusader. Certain weapon mods will provide no benefit to squad members. Squadmates are notoriously less damaging with the semi-auto weapons in this one. in MEA those powers can blast through them). Garrus turrian god build (ME3) Instructions: Pick Garrus and choose armor/skin that gives boost for weapon damage. The Paladin is probably the best if you can buy it, but the Talon and N7 Eagle aren't bad. Give Wrex the N7 Crusader since it’s the best shotgun for squadmates. Like many of you I've invested a good amount of time into ME3 and would really like to hear your best weapon combinations. Grey slots are weapon types that you are unable to equip for that squadmate. Also can use sniper rifles which are the best weapon squadmates can have in ME2. It was developed by Blood Pack gunsmiths who found that their vorcha recruits frequently forgot to optimize ammo loads in the heat of combat. Best. Its a pea shooter. Squadmates' recharge speed is not affected by the weight of their weapons - so by all means give Garrus the heaviest weapon you like. See also: Combat (Mass Effect 3) Because of the changes to the biotic explosion mechanics in Mass Effect 3, the Vanguard can benefit greatly from using two biotic squadmates with the "set-up" powers Reave, Warp, or Dark Channel. Harrier - Hard to beat that power/accuracy combo. ago. Jack, Samara, and Liara are also good choices for biotic detonations. The weapon shares similarities with the Katana by being a slow firerate shotgun, but with only 3 shells in the magazine. Offensive Mastery (Force & Damage, Weight Capacity, Force & Damage) This is the Sentinel’s main passive “power”. Obviously the ones in which they have skills are best, but I was wondering if anyone had. This ain't your grandma's pistol. since you can put the power amp weapon mod on SMGs and Heavy Pistols. Assault Rifles work much better with Disruptor Ammo for priming combos, so Ashley's ability to use sniper rifles is ignored. Below is a list of the Assault Rifles that are in Mass Effect 3. On a bright side, it is one of the best weapons for crowd-control, as both the impact and the explosion stagger enemies. It also happens to be one of the most readily available Biotic powers across the Trilogy, with most Biotic Squadmates having access to use the power across all three games. SMGs: Blood Pack Punisher, N7 Hurricane, Tempest, Hornet. Since squadmates don't get bonuses or penalties for weapon weights, I may as well load them up with heavy hitters. Buy it at level X and then never replace it again. The Mass Effect games may star Commander Shepard as the hero of the galaxy, but in this sci-fi trilogy, it's really Shepard's allies and squadmates who capture the imagination of players. Regardless, here is some information you should take note of when you are continuing your story in Mass Effect 3: Commander Shepard's squad consists of up to three members, Shepard included, and two other. Assault Rifles: Lancer, Argus, Revenant, Mattock, Saber, Cerberus Harrier, Chakram Launcher, N7 Typhoon, N7 Valkyrie, Particle Rifle, Striker Assault. Individual members of Commander Shepard 's or Pathfinder Ryder 's squad are listed here. Weapons can be selected and modified at the. Ashley- Pistols, Assault Rifles, Shotguns and Sniper Rifles. Liara T'Soni. Gameplay of the M-12 Locust. And the Scorpion or Arc Pistol for biotics. The Spectre - Master Gear set spans the whole range of weapon types in the original Mass Effect. Between squadmates not making optimal use high rate-of-fire weapons and having questionable aim at a distance, sniper rifles guarantee that squadmates hit their targets and pack a punch when they do. The optimal mods to choose from include: Sniper Rifle Concentration Mod: Improves aim and damage; stacks with Adrenaline Rush and Operational Mastery abilities ; Sniper Rifle Enhanced. Generally speaking, squadmates are significantly less effective than Shepard when equipped with a single shot weapon such as the Widow, Javelin, or Executioner Pistol. Assuming you're equally partial to all classes, the best class is Infiltrator. Mattock/Avenger is a personal favourite. This, coupled with the fact that maps in 2 and 3 are typically much smaller than those in ME1, means accuracy/distance never really provides any issues for squadmates with ARs. The Soldier. I'm pretty sure it does, because if you look at the game code when trying to mod the game with something like coalesced, there's a 0. And if you got the Virmire-survivor killed during Priority: The Citadel II, then you can only use James during Citadel. The squad doesn't have Shepard's issues with decreasing accuracy. The Graal Spike Thrower is a little different from some of the other shotguns on this list. Assault Rifle - Cerberus Harrier or Particle Rifle, Typhoon is good for Squadmates. Hammer must get a team of soldiers onto the Citadel in order to activate the Crucible. Basic Armor: Increases physical. Best weapons. Sniper: Incisor is probably the best followed by the Viper -- Legion's Widow Maker is best for him though. In Mass Effect 2 and Mass Effect 3, after reaching Level 4 on an ability, players can select powerful upgrades for each one based on their preferred fighting style. The only problem is running out of ammo. Javelin, Widow, or Mantis is your best bet. Weapon Damage - only if you use the weapon to damage enemies. In The Art of the Mass Effect Universe and The Art of Mass Effect 3, Banshees are incorrectly stated to be asari matriarchs, instead of asari with Ardat-Yakshi potential. There are six characters that can be recruited to join the squad and potentially be selected to join the active squad. I'm of the opinion that a combo-focused Soldier is the best build in ME3. What's the best weapon to outfit each squad member with? RedArchangel20 10 years ago #1 Best, or at least most appropriate. Depending on your preferred Adept build and squadmates, you are pretty much playing without shooting a weapon anyway. Also don't worry. I'm curious what weapons you think are the "quintessential" ones for each squadmate. Squadmates with tech proficiencies, like Tali and Garrus, Legion, and EDI are effective. Includes some bug fixes for guns. Mass Effect 3. Hey guys so ive beat ME3 left and right a bunch of times now but every time i do a play through i always forget some weapon or another last time i played i missed the no ammo assault rifle in the citadel dlc and in this play through i was half way through tuchunka before i realized that i had missed that sniper rifle at the stg base. The proper selection and use of squad. Power boosters. when then you missed out on the best parts of DA:I. The Mattock is a semi-automatic hybrid weapon with an assault rifle's low heat production and a sniper rifle's punch. Games. And since squadmates are not affected by weight and ammo capacity, you can outfit her gun with all the damage-boosting mods. Featuring a more robust combat system than ever before, Mass Effect 3 emphasizes the importance of character builds and experimentation with not only improved tech and biotic abilities but also a much more expansive variety of weapons than Mass Effect 2. 0. Chakram Launcher. Sniper Rifle. . Kaidan: Assault Rifle: Phaeston, Heavy Pistol: Talon. (In the series) Thane is the only character in ME2 who is absolutely worthless. Command your very own battle drone. Fully automatic fire, high damage, and good accuracy combine in this complete package that can functionally carry a player through any encounter in Mass Effect 3. Tali- Shotguns and Pistols. Tech Armor, the Sentinel's. Generally, the best Sniper Rifle Mods in Mass Effect 3 will enhance Shepard's ability to aim, hit a target accurately, and deal massive damage. Can be increased through passive power damage bonuses from class passive). As such, shotguns are just for Tali, Wrex when he plays, and as 2nd weapons for Vega and Grunt. SMGs possess a. The collectors cabin. updated Jan 9, 2022. With those three powers, you can combo everything to death. So I will be analyzing the weapons focusing on. The Geth Plasma Shotgun is a shotgun in Mass Effect 2 and Mass Effect 3. M-12 Locust. N7 Eagle 101 |. Since squadmates don't benefit from low weapon loadout weight, they need all the power recharge speed bonuses they can get. The ranking: 15. 00 seconds (Shepard); 30. ) and i just want lore/dialogue wise, idc for combat/strategy, altough INSANITY is kinda harsh sometimes. Some people do argue that Tempest can also work for Shepard just from its short range burst. Best Sniper : Black widow loss in damage over widow is not much but has inherent piercing capability, no need for piercing mods. I go with the best fit. Best AR : Lancer, again citadel dlc. Assault Rifles. I installed it alongside JAM, BackOff, Extended Anderson Conversation, CEM, ALOT and Ottemis' textures. Rifle: Collector assault rifle. M-12 Locust. Liara: N7 Hurricane (or Blood Pack Punisher, cause the Hurricane is expensive) and Acolyte. A must-have! Mass Effect 2. The Lancer is good when you need unlimited ammo, it does a solid amount of damage and sufficiently small spread for nailing man sized targets. They are best suited for close- to mid-range combat. A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. Gearing up in this game is more complex than it seems. Points placed into slam and pull. For your passives, go all in on damage and. Like in Mass Effect 2, squadmates can only use certain types of weapons. Assault Gun: I'm a bit offbeat hear. James Vega. Falcon should be used with Squad Cryo Ammo if you got it. Her perks of being able to buff the DPS of her squad, and having incredible utility with. Not all of. If Shepard is encumbered then limitations will be imposed. Although,. If Shepard is female, Garrus is the best romantic partner. Overall the best weapon in the game. While the Locust is more controllable for the player, there's no effect for teammates. 1 Garrus Vakarian. As far as I'm aware, accuracy is another stat that doesn't apply. Cloak can get you out of tough spots and away from dangerous melee based enemies. They also have infinite ammo and tend to always hit their targets, in my experience. 00 seconds (Shepard); 30. It seems that it’s Mass Effect’s human companions who are the least interesting and James Vega is certainly that. Also squadmates are not affected by weapon recoil. 5. Pairs well with Tali or Legion against Geth. SMG - Hurricane. is great against armor but it works great in tandem. And I cannot overstate how nice the thokin is out of the box. Priority: Horizon, which is one of the missions toward the second half of the game, or at Kassa Fabrication on the Citadel. This armor system can also be detonated to blast nearby enemies. You'll want: Incendiary Ammo -> Explosive Burst. ago. I’ll dive into the similarities and differences when it comes to Character Advancement, and Squadmates, as well as the Weapons and Armor Commander Shepard and his or her enemies equip. This three-barrelled geth weapon fires miniature but potent cluster rounds of superconducting projectiles and has a longer range than standard shotguns. When I say a teammate is "early" or "late", it means you can. The Krysae Sniper Rifle is a sniper rifle in Mass Effect 3. Furthermore, squadmates will never charge a weapon; they will only fire uncharged shots. The Scorpion is good for AOE damage without using powers. Cerberus gunsmiths reined in the recoil issues, resulting in a gun that stays on target but delivers slightly less punch per round than a standard Mattock. The Locust (From Kasumi’s mission) is the best SMG for Shepard. her go-to weapons in Mass Effect 2. You generally want these equipped in most circumstances. When playing a Vanguard Shepard in Mass Effect: Legendary Edition, players should expect to spend a lot of time charging enemies and clearing a path for the rest of the squad. Venom (Shotgun) - Technically a shotgun, but in practice it's more of a grenade launcher. Updated On. Weaken armor. Would be interesting to see what others think. Glock o'clock. SNIPER RIFLES: Garrus, Thane, Legion, Zaeed, and Ashley have access to snipers. 10. 6. This is dedicated to enforcing Sentinel’s destructive powers. The desh is probably the best shotgun in close range. Weapon System. Here's a guide to explain how to choose weapons for you and your squadmates in Mass Effect 2. Use whatever you want. Aside from the extremely limited ammunition, another drawback of the Reaper Blackstar is its charging time. 2) Assault Rifle-. Mass Effect 3; Best weapon for squadmates having DLC's in mind? Inferuz 10 years ago #1. As a result weapons that you might not use, for whatever reason, can be much more effective on squadmates, and vice versa. But I hear a lot of chatter about Venom on this subreddit. This page will show you some of the best Adept builds in Mass Effect 3. 1) Prioritize high damage per shot over high fire rate. Fix Pack For Mass Effect 3 - Edits the same files. 1. They overheat. Recharge Speed: 8 sec Duration: 15. The Anti Synth Rifle is generally the best if the enemy has no armor. Honestly, this is the only game I feel a class is considerably better than the others, a lot of it for this reason), Soldier, Sentinel, Vanguard, Infiltrator, Engineer. Mass Effect 3 has just over half the squadmates of Mass Effect 2, but each has branching skill trees, making for more versatile builds and adding to the game’s overall replayability. A bit of a shame that only Garrus and Ashley get talents that increase damage for this. Seems to me like these priorities should be used when equipping squadmates. Infiltrators thrive on quick powers with fast cooldowns, and this power’s cooldown period is too long to be effectively useful. Most squadmate have one or more talent tree that give bonus to certain weapons. Geth Plasma Shotgun is a well-balanced compromise if Shepard needs a shotgun, especially suing the charge-up feature. I was just wondering this yesterday. M-6 Carnifex Heavy Pistol. Adas Anti-Synthetic Rifle - This one takes some getting used to. Even though it can be assumed that the AI isn't going to fire wide on purpose, accuracy has a noticeable impact on, for instance, the spread of. The upgrade system in Mass Effect 2 is accessed via the Tech Lab on the Normandy. THe crafting system for squadmates was the some of the best parts of the game. That's what makes the difference. The Geth Plasma Shotgun would also be fitting as a quarian using geth tech. Mass Effect 1. Check What Clusters Are Available After Feros and Noveria. ago. Good dmg/survivalability. This Equipment Guide details how important collectibles such as weapons, weapon mods, armor, intel, and Citadel mission items can be acquired during gameplay throughout Mass Effect 3. For sake of ease, here is a list of (hopefully) all the various weapons from Mass Effect 2 and Mass Effect 3. Squadmate Weapons - best attributes and mods. The base damage on the Widow is seductive, but when you realize that you can fire off 3 shots from the Black Widow in about the time it takes you to fire 1 from the Widow, I think the BW is the superior choice for most. The Tempest (Found in Tali’s mission) is the best SMG for the rest of the squad. N7 Typhoon - Big gun make big noise and shoot lots of bullets. 7 Warp. ago. Best is the M-37 Falcon with cryo ammo. For the power set, I recommend: - Sabotage: Damage, Explosive Hack, Tech Vulnerability. ago. The Collectors. Armor is usually customized for the species of the wearer. Allied forces are assaulting the Reapers above Earth. I haven't noticed any penalties on my teammates when they're carrying heavy weapons. The Acolyte was pretty much made for Liara. -squadmates has an above average accuracy compare from enemies (even on Insanity) -weapon recoil doesnt seem too affect much the the squadmates shooting condition. You are able to mod your squadmates' weapons on workbenches throughout the game. Mandatory missions will trigger as soon as players finish recruiting squadmates for a particular chunk of the storyline in Mass Effect 2. With that in mind I thought that I would lend some of my expertise and let you guys know what I think are the top 10 Mass Effect 3 weapons that absolutely wreck hard! 10. The Vanguard is a high-risk high-reward style class in which you are given some of the best offensive abilities in the game, but also are stripped of most of your defensive advantages that other classes have. Regardless of who she is paired with, the Asari has some witty. A similarly heavy sniper rifle to me. There are also several guides summarizing the gameplay abilities and combat mechanics of the various squad members across the various games: Squad. Would be interesting to see what others think.